Near
23-02-2010, 09:07 PM
السلام عليكم.....
انا توني جديد
وعندي مشكلة اذا اخترت الشخصية تطفى اللعبة على ويقول
2010.2.23 21:56:42
OS : Windows Vista 6.0 (Build: 6001)
CPU : GenuineIntel PentiumPro-class processor @ 1995 MHz with 2046MB RAM
Video : NVIDIA GeForce 9300M GS (7623)
PosCode : LS2:-125520:38290:1179 2/1
ReadFile beyond EOF 0+4/0
History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture zmo_icons.Lock NULL) <- NCObject::LoadTexture <- NCObject::LoadTexture <- NCItemInfo::LoadIconTex <- NCItemWnd::AddItem <- UUIAPI_ITEMWINDOW::execAddItem <- UObject::execClassContext <- (MagicSkillWnd Transient.MagicSkillWnd0 @ Function Interface.MagicSkillWnd.HandleSkillList : 01E9) <- UObject::ProcessEvent <- (MagicSkillWnd Transient.MagicSkillWnd0, Function Interface.MagicSkillWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::SkillListPacket <- UNetworkHandler::Tick <- Function Name=SkillListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
انا توني جديد
وعندي مشكلة اذا اخترت الشخصية تطفى اللعبة على ويقول
2010.2.23 21:56:42
OS : Windows Vista 6.0 (Build: 6001)
CPU : GenuineIntel PentiumPro-class processor @ 1995 MHz with 2046MB RAM
Video : NVIDIA GeForce 9300M GS (7623)
PosCode : LS2:-125520:38290:1179 2/1
ReadFile beyond EOF 0+4/0
History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture zmo_icons.Lock NULL) <- NCObject::LoadTexture <- NCObject::LoadTexture <- NCItemInfo::LoadIconTex <- NCItemWnd::AddItem <- UUIAPI_ITEMWINDOW::execAddItem <- UObject::execClassContext <- (MagicSkillWnd Transient.MagicSkillWnd0 @ Function Interface.MagicSkillWnd.HandleSkillList : 01E9) <- UObject::ProcessEvent <- (MagicSkillWnd Transient.MagicSkillWnd0, Function Interface.MagicSkillWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::SkillListPacket <- UNetworkHandler::Tick <- Function Name=SkillListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop